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No Man’s Sky programmer shares the “first 3D world” he co-created at 18 years old, which was “a foundational step for me from there to No Man’s Sky”


No Man’s Sky engine programmer Martin Griffiths has just shown off an incredible historical curiosity: a 3D world demo that he co-created for Atari ST he co-created at 18 years old. He calls this demo “a foundational step” toward his eventual work on the massive space game.

“At 18 years old, around about 1990/91 and just a few years into learning 3D graphics I worked with a friend, the late Jose Commins to create our first 3D world on the Atari ST,” Griffiths explains on Twitter. “It might seem primitive and crude, but this was a foundational step for me from there to No Man’s Sky.”





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